{"id":9709,"date":"2022-04-09T02:14:01","date_gmt":"2022-04-08T23:14:01","guid":{"rendered":"https:\/\/arabgamedev.com\/?post_type=docs&#038;p=9709"},"modified":"2022-05-13T11:51:26","modified_gmt":"2022-05-13T08:51:26","password":"","slug":"%d9%85%d8%b1%d8%ac%d8%b9-%d9%84%d9%88%d8%ad%d8%a9-%d8%a7%d9%84%d9%85%d8%b5%d8%a7%d8%af%d8%b1-sources-panel-reference","status":"publish","type":"docs","link":"https:\/\/arabgamedev.com\/en\/docs\/%d9%85%d8%b1%d8%ac%d8%b9-%d9%84%d9%88%d8%ad%d8%a9-%d8%a7%d9%84%d9%85%d8%b5%d8%a7%d8%af%d8%b1-sources-panel-reference\/","title":{"rendered":"Sources Panel Reference"},"content":{"rendered":"<p style=\"direction: rtl;\">The\u00a0<strong>Sources Panel<\/strong>\u00a0, on the left of the\u00a0<strong>Content Browser<\/strong>\u00a0, lists the folders and collections in your Unreal Engine project. Customize it to include additional asset types and organizational features, and use it to start common editor operations.<\/p>\n<p style=\"direction: rtl;\">When you select folders, collections, or other asset groups in Sources, the\u00a0<strong>Asset View<\/strong>\u00a0displays their contents.<\/p>\n<picture><source srcset=\".\/..\/..\/Images\/understanding-the-basics\/content-browser\/sources-panel\/content-browser-sources-panel.webp\" data-srcset=\".\/..\/..\/Images\/understanding-the-basics\/content-browser\/sources-panel\/content-browser-sources-panel.webp\" \/><\/picture>\n<p style=\"direction: rtl;\"><a href=\"https:\/\/i0.wp.com\/arabgamedev.com\/wp-content\/uploads\/2022\/04\/content-browser-sources-panel.jpg?ssl=1\"><img data-recalc-dims=\"1\" fetchpriority=\"high\" decoding=\"async\" data-attachment-id=\"9710\" data-permalink=\"https:\/\/arabgamedev.com\/en\/docs\/%d9%85%d8%b1%d8%ac%d8%b9-%d9%84%d9%88%d8%ad%d8%a9-%d8%a7%d9%84%d9%85%d8%b5%d8%a7%d8%af%d8%b1-sources-panel-reference\/content-browser-sources-panel-2\/\" data-orig-file=\"https:\/\/arabgamedev.com\/wp-content\/uploads\/2022\/04\/content-browser-sources-panel.jpg\" data-orig-size=\"1014,503\" data-comments-opened=\"1\" data-image-title=\"content-browser-sources-panel\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/arabgamedev.com\/wp-content\/uploads\/2022\/04\/content-browser-sources-panel.jpg\" class=\"aligncenter wp-image-9710 size-full\" src=\"https:\/\/i0.wp.com\/arabgamedev.com\/wp-content\/uploads\/2022\/04\/content-browser-sources-panel.jpg?resize=640%2C317&#038;ssl=1\" alt=\"\" width=\"640\" height=\"317\" srcset=\"https:\/\/i0.wp.com\/arabgamedev.com\/wp-content\/uploads\/2022\/04\/content-browser-sources-panel.jpg?w=1014&amp;ssl=1 1014w, https:\/\/i0.wp.com\/arabgamedev.com\/wp-content\/uploads\/2022\/04\/content-browser-sources-panel.jpg?resize=300%2C149&amp;ssl=1 300w, https:\/\/i0.wp.com\/arabgamedev.com\/wp-content\/uploads\/2022\/04\/content-browser-sources-panel.jpg?resize=768%2C381&amp;ssl=1 768w, https:\/\/i0.wp.com\/arabgamedev.com\/wp-content\/uploads\/2022\/04\/content-browser-sources-panel.jpg?resize=600%2C298&amp;ssl=1 600w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<h2 id=\"togglingthesourcespanel\" style=\"direction: rtl;\">Toggling the Sources Panel<\/h2>\n<p style=\"direction: rtl;\">Open or close Sources from\u00a0<strong>Settings<\/strong>\u00a0in the Content Browser's upper-right corner by toggling\u00a0<strong>Show Sources Panel<\/strong>\u00a0. Hiding it provides more room for the\u00a0<strong>Asset View<\/strong>\u00a0.<\/p>\n<h2 id=\"addingandremovingsources\" style=\"direction: rtl;\">Adding and Removing Sources<\/h2>\n<p style=\"direction: rtl;\"><strong>The Sources panel<\/strong>\u00a0starts with two sources by default:<\/p>\n<ul>\n<li class=\"Default\">\n<p style=\"direction: rtl;\">A hierarchy of all project folders, grouped under the\u00a0<strong>Project Name<\/strong>\u00a0.<\/p>\n<\/li>\n<li class=\"Default\">\n<p style=\"direction: rtl;\">An alphabetical list of the current project's\u00a0<strong>asset<\/strong>\u00a0collections.<\/p>\n<\/li>\n<\/ul>\n<p style=\"direction: rtl;\">You can also add these asset sources:<\/p>\n<table style=\"direction: rtl;\">\n<caption>\u00a0<\/caption>\n<colgroup>\n<col align=\"\" \/>\n<col align=\"\" \/>\n<col align=\"\" \/><\/colgroup>\n<thead>\n<tr>\n<th colspan=\"1\" rowspan=\"1\"><strong>Source<\/strong><\/th>\n<th colspan=\"1\" rowspan=\"1\"><strong>Contents<\/strong><\/th>\n<th colspan=\"1\" rowspan=\"1\"><strong>How to Add<\/strong><\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Favorites<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Assets marked as favorites by right-clicking them in the Asset View and choosing\u00a0<strong>Add to Favorites<\/strong>\u00a0from the context menu.<\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">From\u00a0<strong>Settings<\/strong>\u00a0, enable\u00a0<strong>Show Favorites<\/strong>\u00a0.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>C++ Classes Folder<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">A browsable hierarchy of Unreal Engine's C++ classes.<\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">From\u00a0<strong>Settings<\/strong>\u00a0, enable\u00a0<strong>Show C ++ Classes<\/strong>\u00a0.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Developers Folder<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">A folder for collaborating with other developers on multi-user projects.<\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">From\u00a0<strong>Settings<\/strong>\u00a0, enable\u00a0<strong>Show Developers Content<\/strong>\u00a0.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Engine Content Folder<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Stock assets with various content and functionality.<\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">From\u00a0<strong>Settings<\/strong>\u00a0, enable\u00a0<strong>Show Engine Content<\/strong>\u00a0.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Plugin-Specific Content Folders<\/strong><\/p>\n<p><strong>Plugin-specific content folders<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Content folders added by Unreal Engine plugins.<\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">From\u00a0<strong>Settings<\/strong>\u00a0, enable\u00a0<strong>Show Plugin Content<\/strong>\u00a0.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Localized Content<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Localized content in the <code>L10N\/<\/code>folder.<\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">From\u00a0<strong>Settings<\/strong>\u00a0, enable\u00a0<strong>Show Localized Content<\/strong>.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2 style=\"direction: rtl;\">Source-Based Asset Display<\/h2>\n<p style=\"direction: rtl;\">The\u00a0<strong>Asset View<\/strong>\u00a0shows assets from the selected source. Searches and filters further refine what appears.<\/p>\n<p style=\"direction: rtl;\">To view assets from several folders, select every folder to search. Use these mouse and keyboard combinations:<\/p>\n<ul>\n<li class=\"Default\">\n<p style=\"direction: rtl;\"><strong>Left-click<\/strong>\u00a0replaces the selection with the clicked folder.<\/p>\n<\/li>\n<li class=\"Default\">\n<p style=\"direction: rtl;\"><strong>Shift + left-click selects<\/strong>\u00a0a range between the start and end folders.<\/p>\n<\/li>\n<li class=\"Default\">\n<p style=\"direction: rtl;\"><strong>Ctrl + left-click<\/strong>\u00a0selects or deselects individual folders.<\/p>\n<\/li>\n<\/ul>\n<h2 style=\"direction: rtl;\">Right-Click Context Menu<\/h2>\n<p style=\"direction: rtl;\">If you\u00a0<strong>right-click<\/strong>\u00a0a folder in Sources, the following context menu appears.<\/p>\n<table style=\"direction: rtl;\">\n<caption>\u00a0<\/caption>\n<colgroup>\n<col align=\"\" \/>\n<col align=\"\" \/><\/colgroup>\n<thead>\n<tr>\n<th colspan=\"1\" rowspan=\"1\"><strong>Option<\/strong><\/th>\n<th colspan=\"1\" rowspan=\"1\"><strong>Description<\/strong><\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>New Folder<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Creates a child folder inside the selected folder.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Show in New Content Browser<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Opens this folder in a new Content Browser window. Up to four instances can be open at once, excluding the Content Drawer.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\" rowspan=\"1\" align=\"\">&nbsp;<\/p>\n<div class=\"tablesection\">\n<p>Folder Options<\/p>\n<\/div>\n<p>&nbsp;<\/td>\n<td rowspan=\"1\"><\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Add\/Import Content<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Provides the same functions as Add on the Navigation Bar. Import or create assets in the selected folder.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Show in Explorer (Windows)<\/strong>\u00a0\/\u00a0<strong>Show in Finder (Mac)<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Opens the folder in Windows Explorer or macOS Finder.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Rename<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Makes the folder name editable. Press Enter to save or Escape to cancel.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Add to Favorites<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Adds the folder to Favorites.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Set Color<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Sets a folder color for organization.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\" rowspan=\"1\" align=\"\">&nbsp;<\/p>\n<div class=\"tablesection\">\n<p>Bulk Operations<\/p>\n<\/div>\n<p>&nbsp;<\/td>\n<td rowspan=\"1\"><\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Save All<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Saves modified assets in the current folder.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Resave All<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Resaves all assets in the current folder, whether modified or not.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Delete<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Deletes the current folder and all its contents.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Fix Up Redirectors in Folder<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Finds references to redirectors in the selected folders and resaves them where possible, then deletes redirectors whose references are all fixed.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Migrate<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Copies assets in this folder and their dependencies to the\u00a0<code>Content<\/code>folder of another project. See\u00a0<a id=\"content_link\" href=\"#\">Migrating Assets<\/a>\u00a0.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Reference Viewer<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Displays a graph of folder references. See\u00a0<a id=\"content_link\" href=\"#\">Finding Asset References<\/a>\u00a0.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Size Map<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Displays an interactive map of the approximate memory used by these assets and everything they reference.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Audit Assets<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Opens Asset Audit with detailed information about assets in the current folder. Filters refine the displayed information.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Shader Cook Statistics<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Displays shader-cooking statistics.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Validate Assets in Folder<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Validates assets in the folder and flags those with issues.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\" rowspan=\"1\" align=\"\">&nbsp;<\/p>\n<div class=\"tablesection\">\n<p>Source Control<\/p>\n<\/div>\n<p>&nbsp;<\/td>\n<td rowspan=\"1\"><\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Connect to Source Control<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Connects this folder to source control, enabling the operations below.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Check Out<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Marks the folder as checked out, locking it against edits by other users.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Mark for Add<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Marks the folder for addition to the source-control server.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Check In<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Submits edits and additions, then unlocks the checked-out folder.<\/td>\n<\/tr>\n<tr>\n<td colspan=\"1\" rowspan=\"1\" align=\"\"><strong>Sync<\/strong><\/td>\n<td colspan=\"1\" rowspan=\"1\" align=\"\">Synchronizes all assets in the folder with the latest version.<\/p>\n<div class=\"warning\">\n<p>This may overwrite local changes.<\/p>\n<\/div>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table style=\"direction: rtl;\">\n<caption>\u00a0<\/caption>\n<colgroup>\n<col align=\"\" \/>\n<col align=\"\" \/><\/colgroup>\n<thead>\n<tr>\n<th colspan=\"1\" 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