Build Occupied City, an FPS Game in Unreal Engine 5 — No Coding Required
$1,220.00
$1,025.00
Curriculum
- 7 Sections
- 65 Lessons
- Lifetime
Expand all sectionsCollapse all sections
- Section 1: Introduction and Setup9
- Section 2: Character Movement7
- Section 3: Weapons12
- 3.1Add the Weapon5 Minutes
- 3.2Add the Weapon 26 Minutes
- 3.3Aiming12 Minutes
- 3.4Aiming Animation11 Minutes
- 3.5The Weapon Muzzle12 Minutes
- 3.6The Weapon Muzzle 21 Minute
- 3.7Single-Shot Firing4 Minutes
- 3.8Add Sounds4 Minutes
- 3.9Firing Animation7 Minutes
- 3.10Firing Animation 26 Minutes
- 3.11Blueprint Function5 Minutes
- 3.12The Aiming Trace15 Minutes
- Section 4: The Drone9
- Section 5: Combat14
- 5.1Sight10 Minutes
- 5.2Check Sight6 Minutes
- 5.3Damage10 Minutes
- 5.4Macro2 Minutes
- 5.5Health Points11 Minutes
- 5.6Lose Health Points9 Minutes
- 5.7The Machine Gun16 Minutes
- 5.8Ammunition10 Minutes
- 5.9Collect Ammunition10 Minutes
- 5.10Attack When Firing9 Minutes
- 5.11Heal the Character12 Minutes
- 5.12Check Character Health6 Minutes
- 5.13Change the Drone's Color9 Minutes
- 5.14Sprinting5 Minutes
- Section 6: Game Mode12
- 6.1Game Mode10 Minutes
- 6.2Remaining Drones13 Minutes
- 6.3States10 Minutes
- 6.4Preparation6 Minutes
- 6.5Start the Game8 Minutes
- 6.6During Gameplay7 Minutes
- 6.7Change the Text Format9 Minutes
- 6.8Game Messages8 Minutes
- 6.9Player Victory9 Minutes
- 6.10Player Defeat6 Minutes
- 6.11Change the Text Color4 Minutes
- 6.12The Main Menu9 Minutes
- Continue Your Journey2
