Iterate and collaborate with other developers using the Developers folder.
The folder for Developers in the “ Content Browser ” is a place to copy assets and work on them without worrying about breaking your project. Use the Developers folder to experiment, from small asset changes to project-wide refactoring.
When you share a project with other developers, each developer has a separate folder.
The Developers folder uses your Windows username, with characters not allowed in Unreal Engine folder names, such as periods or spaces, removed.
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Warning: Because the Developers folder is intended as a sandbox, do not reference its assets from outside the folder. Doing so can cause cooking errors or cause the cook to fail. |
Enabling the Developers Folder #
If the Developers folder is not visible in the Content Browser, enable it as follows:
- in the “ Content Browser ”, click “ Settings ” .
- From Settings, enable Show Developers Content .

Collaborating with Other Developers #
If you use source control, configure Unreal Engine to show assets in other developers' folders as follows:

- in the “ Content Browser ”, click the “ Filters ” .
- From the Filters menu, select Other Filters > Other Developers .
Excluding the Developers Folder from Cooked Builds #
To prevent broken or unfinished assets from being packaged accidentally, exclude the Developers folder from cooked builds as follows:

- From the main menu, open Edit > Project Settings and find the array of directories to Never Cook.
- Click the Add (+) button to add an element to the array.
- Click … to open the project's folder list.
- Click the folder named Developers to select it.
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Warning: Find this array using the Search box at the top of the section. |
Source:
https://docs.unrealengine.com/5.1/en-US/developers-folder-in-unreal-engine/



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